It's back again! The first Retro Video Game Night of 2015 is taking place on the 6th March 2015, which is coincidently Jason Fitzpatrick's birthday so be sure to give him your regards on the night and challenge him to a game of pong. The tickets are now on sale and I'm sure you all know the drill. This is a 'Bring Your Own Booze' event, there's a burger van parked outside in case you get hungry and it's held at the Centre for Computing History in Cambridge. See you all there!
Yesterdays use of Animal on Geoff Neil's latest YouTube video got me thinking about the fact that I've got an instrumental copy of the entire album sitting in the archives that's not really doing much. So I've added a copy of it to our Shareware section. Please feel free to download and use it in any random projects, podcasts or YouTube videos that you might be involved with. I know quite a few people have already done so with the existing album so I thought I may as well throw the instrumental version out there too in order to help people out. Also very happy to share any of you're endeavours on the site if you let know about them.
Got a nice email from Geoff Neil this morning asking if he could use some of British IBM music in his latest walk through video and of course I said yes! Check out the end result, it's a cool video and there are plenty more on his channel that are worth checking out including Jet Set Willy and Atic Atac. Our song 'Animal' is used on the Saber Wulf speed run at 12:02. If anyone else has any projects and they'd like to use some our music then please feel free to get in contact.
Happy New Year! Hope you're all well, geared up for 2015 and the prospect of a brand new album. The next musical instalment 'Psychopaths Dream in Black and White' is coming along nicely even if I do say so myself. The solid foundations are down and we're now working on an array of illustrious overdubs from the likes of Anna Scott, who played cello on track 'the British IBM' back in 2012. There's also bassoon on this one and possibly some sitar. Really hoping to get everything done by the end of February and out to the people that were nice enough to back the original Kickstarter and then out to everyone else later in the year when I've worked out some kind of a release strategy. In the meantime here are a few studio photos.