Gimpy Bomber
- Written by: Aidy
Anyone remember a game called Local Bomber for the Mattel Aquarius? I'm sure it was available on other systems but this was my first computer and this is the first game I remember playing on it. It was an incredibly simple, one button game in which a plane with "bombing capabilities" scrolled across the screen, from left to right, getting lower with each pass. The object of the game was to tap a key when the plane was above one of the skyscrapers in order to bomb it and to eventually wipe out the entire city. It might be worth pointing out that this city was an alien city and a fairly hostile one at that, so the bombing was justified. Anyway! As the levels progressed the speed increased and you ran the risk of colliding with the skyscrapers if you didn't bomb them quick enough.
Fast forward a few decades and I'm thinking about that game once again and how it would make a great mobile game. So when I had a bit of downtime from recording the new album I knocked up a prototype over at Gimpy Software and even composed some 8 bit music for the title screen, I then showed it to Dean (the other half of Gimpy Software). Dean set about fixing a few bugs that I'd deliberately left in the code because Dean loves fixing bugs in my code. Good old Dean. He then added a scoring system and bosh! We now have our first ever mobile game. It's out now on the App Store for iPhone and iPad.
So there you have it. The story of Gimpy Bomber in a nutshell. You can check it our here: https://itunes.apple.com/gb/app/id1003411451
Oh and if you like it then please leave us nice review on the App Store. :-)
Upcoming Acoustic Gig at Relevant Records
- Written by: Aidy
This coming Saturday (25th July 2015, doors 7pm) Dave and myself are playing an acoustic set at Relevant Records in Cambridge. It's free entry, they do a decent selection of bottled beers and there's even a record store in the basement! What more could you possibly ask for?
Hope to see you there :-)
Here's a Facebook event link if you're into that kind of thing:
https://www.facebook.com/events/102717753394567/
Diffuser.fm Exclusive: We Were the Stars
- Written by: Aidy
Well here it is finally! In conjunction with the lovely people at Diffuser.fm we're proud to present the first track from the upcoming album 'Psychopaths Dream in Black and White' which you can now stream exclusively via their site. The track's called We Were the Stars and we hope you enjoy it:
http://diffuser.fm/the-british-ibm-we-were-the-stars-song-premiere/
Diffuser Exclusive
- Written by: Aidy
This Friday (17th July 2015) Diffuser.fm are going to be premiering our brand new track We Were the Stars. Taken from the upcoming album Psychopaths Dream in Black and White.
Gimpy Video Game Music Vol 1
- Written by: Aidy
You may or may not already know this but one of my little side projects is writing video games with a couple of friends: Dean Edis and Jose Cubero over at Gimpy Software. As a bit of a spin off of that I've put together a compilation of 11 Royalty Free pieces of music for video games. From quirky 8 bit/chiptune loops to orchestral and atmospheric synth based themes and melodies.
We've released these as a Game Maker Asset which you can purchase over at the Game Maker Marketplace here: https://marketplace.yoyogames.com/assets/2167/gimpy-video-game-music-vol-1
So there you go! If you're an indie game dev and you're currently using GameMaker then check it out.
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